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How to get a mod
How to get a mod












how to get a mod

  • Shift+Page Up/Down: move an active mod to the top/bottom of the load order.
  • Shift+up/Shift+down: move an active mod up/down in the load order.
  • Shift+right: activates a mod, keeping it selected, and switching focus to the active list.
  • Shift+left: deactivates a mod, keeping it selected, and switching focus to the available list.
  • Enter: activates/deactivates a mod, and selects the next mod in the list.
  • Left/Right: switch focus between active and available lists.
  • Page Up/Down: selects the top/bottom mod in the list.
  • Up/Down: selects the previous/next mod in the list.
  • Tab: cycles focus between search inputs and lists of mods.
  • Keyboard navigationSometimes, it's easier to navigate large lists with the keyboard. To change the colour for all mods in a mod list, click the mod list icon underneat the active mod list, select the list, then 'change colour'. You can set colours for individual mods by clicking the palette icon underneath the mod details.

    how to get a mod how to get a mod

    You can also click the 'subscribe to all' button underneath the active mods list to subscribe to all missing mods. If a loaded modlist contains mods you do not have installed, but are available on the workshop, you can quickly install the mod by clicking the button in the mod details. To delete a mod list (only the list, not the actual mods), click the mod list button, select the list to be deleted, and then choose the delete option. Any mods that couldn't be matched to your current list of mods will be greyed out. To load a modlist, click the mod list button, then select the save game or mod list you want to load mods from. You will have to choose a unique name, and the mod list will be stored in a folder next to your save games. Mod list backupsYou can create mod lists by clicking the mod list button underneath your active mods, and selecting 'save current list'. Note: You may want to occasionally delete obsolete local copies, as having many mods in the mod folder will make RimWorld take longer to start, and the Mod Manager window take longer to open.

    how to get a mod

    Local mods are created in the RimWorld/Mods folder, and can be manually deleted, or deleted by clicking the corresponding button underneath the mod details. Doing this will make sure any updates to the steam version will not break your game in progress. Local mod copiesYou can make a local copy of any steam mods (or all active steam mods at once) by clicking the corresponding button underneath the mod details (or active mods list). See the documentation for details on how to implement this.

  • discover other mods by your favourite author(s)Īllows modders to create a Manifest.xml file, enabling a bunch of features that should have been in vanilla.
  • drag and drop activation and reordering.
  • create and delete local copies of steam mods.
  • separate lists for available and active mods.













  • How to get a mod